Politecnico di Milano • Faculty of Design • Ziiwon Kang • 797263

GENERATIVE DESIGN

attributes

Organic

is how an object reacts to its environment and its natural movement generates and how it's existence within its natural form or in structure. Also, in a microscopic structure of an object,we can imagine a very different type of motion, thus not being able to see the full event with all its complexity.

Confusional

is a split of second when something repeatedly happens or an object replicates in a same pattern, suddenly we lose a meaning or value and its weight.

Colorful

is the combination of different cultural traits, materials or knowledge that respecting the balance of an overall composition.

project #1

Objective


Build a method of creating a 3d printable object that works as an interface (a sense of a mouse) and is totally personalized to the user with generativce approach.



Top Waist Bottom

Catalyst & Paradigm

The image is made of several triangles, much like the planification of a icosahedron.

Transformation tools

3.2 Colorful

:fold harmonize

Context (How it works)

2.2 Confusional

:Randomize areas

1.2 Organic

:Bending the edge, vertex

Object interface

Fast jiggle: Turn on major applications.

Voice input: Slow roll: right text Navigate. with your voice.

Tap &swipe:

enter & scroll/ free

movement.

project #2

Objective

Develop a public bench for forests that adapts to any scenario/habitat its inserted.

Catalyst & Paradigm

The aproach was of biomimetics. Since the purpose was to create an adaptive bench, the source for interpretation

was a arboreal anteater and the way it

clenches to nearby vegetation.



_ grabber confusional

grabber

seat

organic \

bottom 1

bottom

- colorful

Scenarios.

With the purpose to develop a system that would conceive a completely personalised bench acording to the geographic region, three scenarios where conceived.



1. Amazon, Brasil 2. Maldives 3 ed

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